#solid (predefined symbol)
Type | Readable | Writeable | Constant |
bool | Never | In transformations, and in the final section of coloring algorithms | No |
Transformations and coloring algorithms can set this predefined symbol to true to indicate that the pixel being calculated should have a solid color.
Before executing the transformations and coloring algorithm, Ultra Fractal sets #solid to false, so you won’t have to write to it if you don’t want a solid color for every pixel.
Example:
#solid = true
See Also
#index (predefined symbol)
#color (predefined symbol)
Writing transformations
Writing coloring algorithms
Solid color (transformations)
Solid color (coloring algorithms)