Rendering the image
Now that our image is complete, save it again, in either the parameter or fractal file format you chose earlier. | |||||
There is one other method of saving images that you will want to use on occasion. If you want to make a larger render than is practical onscreen or render the best-quality image, you will want to use Ultra Fractal’s Render to Disk feature. |
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For fun, let’s make a render of this image that you can use as your desktop wallpaper.
In the Destination File field, Ultra Fractal will suggest a file name for the rendered image. Write it down so you will know where the image is going to be saved.
If you do not know your desktop setting, minimize Ultra Fractal and right-click on your Windows desktop. Select Properties. Click on the Settings tab and look for the Screen resolution that is selected. | |||||
In most cases, the Anti-aliasing setting of Normal is sufficient. The difference between an exported and an anti-aliased render of this image is demonstrated in the two examples below: |
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Exported
Rendered to disk with anti-aliasing Notice how much smoother and cleaner the second image is. Fine filaments, like the white wave tendrils, are much nicer when the image is anti-aliased. Note: Remember that all exported and rendered images made with an evaluation copy of Ultra Fractal will be marked with Evaluation Copy text. Please purchase your copy of the software!
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As the render starts, you will notice that the Render to Disk tool window on the right side of your screen opens. This window monitors and shows the progress of the render. |
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Next: Some final thoughts